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We’re still trying to figure out how we get there. We want to make sure that any critics who are invited onto the website have a following, are trusted by their audience, and their audience is somewhat large. We’re trying to figure out the right way to set standards on videos in particular. Matthew: We do have two video critics: Totalbiscuit and Angry Joe, and their videos are embedded directly into their own review card. Is that something that’s going to be taken into the aggregation? Those are some of the ideas we’re playing with, but I think right now we’re solely focused on critic reviews at our launch.ĬGM: Will OpenCritic focus mostly on written content, because I know video reviews are becoming more and more popular. I think it would be something we would be interested in doing, like if you want to do a user review you have to link your Steam or PlayStation or Xbox account so we can verify that you played the game. It needs to be accurate and scientific it needs to ensure that you actually played the game. Then we’ll add the pieces that it needs to be clear what your response is.
#Recompile opencritic movie
We’d look a lot at Rotten Tomatoes Rotten Tomatoes asks “hey, would you recommend this movie to a friend, and if you say yes or no, their percentages are aggregate of that.” I think whenever we choose to do user reviews, we’re going to have to find a way to make sure we do it right. And so, Steam probably observed that as well, which is why they only have a thumbs up/thumbs down. They’ll only give a product five stars or one star. We’ve observed through our own data collection-because we have started working the user reviewed games and looking at and understanding how Steam and Amazon work-we’ve seen that most people are pretty polarized. We completely agree with you that, right now, the way user reviews are presented, it is not really satisfactory. For user reviews, we think there’s a lot of work to be done there. The idea that we have is aggregating user reviews across lots of different places. Matthew: Well, let me start by saying, just to be clear, we currently do not have user reviews on the website. Do you think this might hinder the overall “metacritic” scores/reviews? Given an example like Steam, some would argue user reviews are less than reliable. We really do believe that this is an opportunity to help be an inflection point for how the conversation between critics and gamers happens that we want to make sure that every gamer can have a healthy dialogue with someone who’s reviewing the game.ĬGM: Now, I noticed one of your features being “user review” aggregation. So when we started to think about the broader industry and how reviews are currently treated and aggregated, we were like, “you know, this could be an opportunity for us to do something really positive, to really try and help humanize critics, to help gamers get a better picture of how a game is scored and reviewed, and give them a better understanding of how this stuff works.” That was a big pivot point for us and we started focusing only on reviews and now we’re here.
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We don’t pay attention to any of the news stuff because our review content is so compelling and so well done here.” We were like, “You know what? When we’re looking at this, all we’re ever reading are the reviews. I went to a high-school friend and was like, “hey, you want to do this?” and he was like, “Yeah!” Then we got to January or February and we were pretty far along, and when we looked at the website then, it was kind of like a Flipboard type thing. It started with a problem I was having at work, and I would read a lot of news in the industry and I would go to websites like Kotaku or even CGM and I was like, “You know what, I really want a place where I can just get the core gaming news I don’t want to see cosplayers, I don’t want to see comic-book stuff I just want the big news for the day.” And so we initially started out like, “Hey, we’re going to aggregate news” and that was what started the project last November.
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Matthew: So, how we got started actually has nothing to do with videogame reviews. CGM: So how and why did you guys get started?
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